Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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29476
?
11107
?
23311
?
21585
?
5419
?
18532
?
19423
?
14696
?
28747
?
6237
Total damage to objectives
7901
56126
23729
19287
5611
5948
10186
1282
11352
3380
Total damage to buildings
3337
3059
4220
6709
381
2881
0
1282
11115
3380
Total damage shielded
0
0
0
0
0
0
0
0
0
4967
Total heals on teammates
0
2936
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Switcheroo! (Q)

68xpressed

Zap! (W)

39xpressed

Flame Chompers! (E)

24xpressed

Super Mega Death Rocket! (R)

8xpressed

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Jinx

Skill path

Most popular ability leveling order
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P
Get Excited!
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Q
Switcheroo!
1
4
5
7
9
?
W
Zap!
2
8
10
12
13
?
E
Flame Chompers!
3
14
15
17
18
?
R
Super Mega Death Rocket!
6
11
16

Summoner spell

Most popular spells
?
?
51.1% WR(43177 Matches)
?
?
47.9% WR(4070 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.75% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Jinx
?
Draven
4.25KDA1.13
0.65%Kill Participation0.29%
16Vision Score14
28,747Damage Dealt21,585
11Max CS Advantage23
51CS in First 10 Minutes61

Minions have varying gold values depending on their type, and the CS gap results in an approximate 192 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead2
Blue57,493G
Difference+2,380G
Red55,113G
?
13,068G
?
11,188G
?
13,223G
?
12,993G
?
7,021G
2,493G
120G
2,835G
1,095G
1,733G
10,575G
?
11,308G
?
10,388G
?
14,088G
?
8,754G
?